What’s the main enemy like? The protagonist? What’s a brief summary of your story? Do you have any themes your going for? Are you mimicking any specific games for guidence? Is there anything wild and different about your game? What’s your fav feature
This got a bit long…
I am going to assume you mean characters from Sugar and Spice? =P
Sugar is the Princess of the Candy Kingdom, who finds herself far from home and trapped in the dungeons of her sister Spice’s Cocoa Castle. She’s trying to get out and back home to her own kingdom.
Spice is Princess of Cookie Kingdom. Not satisfied with one kingdom to rule, she is trying to take over Candy Kingdom as well.
Those are the main two, anyhow. Other than those, I’ve only mentioned two of Spice’s foot soldiers and a Boss of indeterminate allegiance. Info on her might ruin some things.
There are a handful of other characters, not too important overall, and two who are very important but would absolutely ruin the story if I said anything about them at all.
But ask away if you don’t mind having things spoiled. I can’t say when it’ll all be done anyway, so who knows you might forget. =)
Taking questions for World-building Wednesday, because it sounds like fun.
I could use help fleshing stuff out anyway. =)
Checking how many frames I’ll need. DEFINITELY MORE THAN TWO.
Camera changes again, and some bouncing on Gingers.
I bugged em out real bad. >.>
And an example of why I need to adjust jumping and bouncing on enemies…
Two hours fiddling with the camera only to realize I don’t like where I’m taking it anyway.
Also realized my setup for transitions only really works for a super small game like Bun Escape, and even then it was a dumb way of doing it.
I’ve learned enough now that I shouldn’t be making these mistakes. ><
I’ll need to rework quite a bit, but oh well. I at least know what lerp is and how to use it now. So, that’s a thing.
I’m fairly certain I know -how- to do the things I’ll need to, I’m just kind of wore out now and not all that interested in digging it tonight.
Should be some pretty standard stuff, I know it is in GM. Can’t you just make an offset by comparing the camera coordinates with the screen coordinates/border of the screen (or view?) Or is that not how Construct works?
It seems my options are to use scrollx(left/right) and scrolly(top/bottom) to find the edges of the visible screen. All of my fiddling amounted to even stranger movements.
I may have just been looking at it all wrong though. I’ll work on it more tonight.
Still pretty wobbly, but it’s basically the same camera just event coded from scratch instead of using a plugin.
If anyone knows how to make the camera stay in the center of the screen in Construct classic, please let me know. I can’t get the stupid thing to do it. Right now it’s tied to scrollx and scrolly, which is kind of working? But I think I need margins on the sides of the visible screen so it wont move unless it hits those. Or something. I don’t know.
Going to nap now.
I am alive. Not much to show though. Will post things when there are things to show.
Working out jumps and camera and want to have a little level worked out to test how they’re coming along before I share.
I was going to see how well I can draw on my tablet now…
But my pen is dead. The tablet is still good, it’s just the pen.
I need about $30-$40 for a new pen
I guess I’m launching Pixel Art commissions…
Since, that’s… all I can really do right now…
16x16 — $0.50 each
32x32 — $1.00 each
Or small 50x50 (+/-) portrait — $5.00
100x100+ —- $10.00+
200x200+ —- $20.00+
300x300+ —- $30.00+
(pretty much, $1 per 10x10)
This below is 288x573
Only rule is no NSFW.
Email me about your commission at knickinator (at) gmail.com
Stretch Goal: $120.00+: I’ll get a new tablet altogether
Cute pixels for monies. Wish I had monies to give you for cute pixels.
Here is a boost though!